The Two Sisters and a Gaming Safety Lesson

If your World of Warcraft guild is like my World of Warcraft guild and you too have spawned multiple “guilds that hate your guild” (as well as numerous players who wouldn’t piss on you if your heart was on fire), then you should be aware that the recently beta’d armory can be a valuable tool in tracking your enemies.

I spent my morning coffee time surfing down some of our former guildmates — because I hope life is treating them … well.

The Emo Tank — Last I heard, he had server transferred and was thinking of transferring back oh! if only we’d take him back. (Umm no.) What I hadn’t heard, he name changed, or deleted in a fit of emo-ery, because there’s no level 60+ warriors with his character name ANYWHERE. And this is why I hate name changing in MMO games, people can fly under your radar. You are completely unprotected.

It’s remarkably easy to do in WoW, no GM approval necessary, although it will cost you unless your server is on deck for free character transfers: Create same-named character on your target realm, apply for transfer, your character will be flagged to change the name — POOF! You’re under the radar.

So now, Emo Tank could be back for all I know and preparing for his assault.

There’s three other players I can think of that server transferred after brief drama fits: the guildbank-stealing rogue (not our guild bank, some other hapless guild — Read re: The guildbank thief) and The Two Sisters.

Guildbank thief, I already knew he name changed so I have no means of tracking him down. There’s no real danger from him since we haven’t guilded any new rogues for … months, nor will we for … months.

So anyways, The Two Sisters. That’s a long story.

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Famous World of Warcraft

There’s some frightening stuff going on in this World of Warcraft thread: So does anyone know if celebrities play WoW??, well, besides the obvious … that anyone would care.

Quoting for the firewall-challenged:

Reply #26:

Man… on added thought. How cool would it be if you played with a celebrity, and you didn’t know, and your guild was tight, you all decided to meet up for a crazy weekend in Vegas or something…

And BAM!

Hugh Laurie, Robin Williams, Vin Diesel, Cameron Diaz, and Kate Beckinsale start shouting for your in-game character name?

The closest thing we have in my town is that Tonya Harding (evil figure skater person) lives in my town.

I sold her boyfriend/husband/whatever he is to her a copy of WoW and a computer at my local Best Buy.

Oh ya, that would be too cool alright.

This is disturbing in a different direction, reply #45:

I know a few RPers that have a voice changer for their Vent/ TS. It’s sooo weird, he actually sounds like a girl. I’m really concerned for him now. …

???. !!!. I’d say they only come out at night, but that guy probably uses his voice changer whenever he can.

And lastly, reply #84:

There is one in one of my guilds, but I can not give out their game name nor thier real id.

Ok. Thanks for playing.

Playing Warcraft Around the World

Here’s an interesting debate on the World of Warcraft forums about a player who games from around the world because of business travel: “Play WoW on business trips and get suspended?”

You might think by the title that he got suspended from work for exploring the Tower of Azora with a group of night elves — not so. He was suspended from Warcraft for exploring the Tower of Azora from multiple IP addresses.

Let’s assume the Original Poster is telling the truth, and I’m inclined to do so, what should a MMOG company’s policy be with accounts that are accessed by multiple IPs? Clearly there are legitimate, TOS-compliant reasons when a player would use several IPs to access his/her account. Conversely, there are non-legit, TOS-breaking reasons also.

Suspend first, argue later? Ask first, suspend later? Say nothing, spy on the player at the Tower of Azora?

I’m leaning towards flagging the account and looking for other suspicious behavior connected to the account.

My opinion, this shouldn’t be a high priority for investigations. Realize, however, that I’m in the “I don’t care if people sell/buy virtual currency and accounts” camp. People in the “I think selling/buying virtual currency and accounts is wrong” camp might consider this a higher priority and some collateral damage is expected and acceptable.

I’ll qualify that with “FOR THE MOST PART, I don’t care if people sell/buy virtual currency and accounts camp”. I’ll illustrate with a high quality graphic.

Gold Sellers Chart

Ya see? We’re not so different you and I. (In fact, I used to be much more fundamentalist in my view on IGE/Ebaying game stuffs. Over the years, I moved towards the “fuckit, I don’t care” side of the high quality graphic.)

Back to the original question: how to limit collateral damage when on a seek-and-destroy TOS-violators mission?

For future reference and for the firewalled:
(All Sizes ยป Original, for larger text)
Page image of WoW Forum thread