Nerf Log

Yesterday was a Warcrack patch. And, yes, I was terror-stricken. (Please don’t let it be my class … please don’t let it be my class.) Even though Blizzard SAID it was just extended maintenance to improve performance, we all know by now that’s not how things work in the gaming world.

So who was the lucky one?

Primarily, priests and druids. From my reading, seems like they nerfed the fuck out of that line of spells (soothe/pacify), basically rendering them useless.

Speaking as a player that got out of the priest gig as fast as I could in Warcrack, that is just sad. Maybe priests are enjoyable (in ANY way) after level 20, but I can report that pre-20, that class is a bitch to play. Priests are already hard to come by for the tougher instanced dungeons; we’ve been making do with kidnapped paladins.

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We Need More Fluffers

Skelly

In my neverending quest to assume secret identities, I become the undead.

This was part of a quest reward I completed recently: a drink with 5 charges that granted various illusions for ten minutes each. Other than the occasional uber equipment reward (read: extremely occasional), this reward was our favorite.

Our group (it’s not a party, dammit!) drank up and started to put the hurt on some dinos: one guy was 2 feet tall, the remaining four were skellies. This Horde rogue wandered past and did a virtual double-take. He passed, he stopped, he turned around and stared.

Through the magic of /em’s, he told us that he had been trying to say hello and ‘sup for the past few minutes until it dawned on him that all was not as it appeared. He seemed like a nice enough guy, for a Horde, even with the flesh dripping off his skeleton, so we allowed him to pass through Our Zone unmolested.

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