Let’s Get Head Instead

Some food for thought on the World of Warcraft endgame and the raid progressions, go chew on this (from the forums) — “Caydiem, how is ZG (Zul’Grub) a ‘stepping stone’ … “

The thread author, Kindjal of Medivh, wrote:

…when many would agree that it’s more challenging than Molten Core (with the exception of the Hakkar fight)?

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Q u o t e: Patch 1.7: Zul’Gurub (raid content, but not nearly as “hardcore” as Blackwing Lair; targetted as a challenge for the more casual 60 and as a stepping stone from UBRS to MC)

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Was it simply that the devs didn’t playtest ZG enough, or what? I for one think ZG is a more challenging (with less rewards) instance than MC, as has been stated by many.

Reply #5, Caydiem responded:

It’s a challenge, yes, as I mentioned. It’s a “stepping stone” in the number of people needed, and the idea that there are some difficult fights in higher-end raid dungeons that require such specific strategies.

And the bosses within do have varying difficulties overall, as well. For example, you may not be able to kill Jin’do, but you might be able to handle Venoxis and Bloodlord Mandokir.

And the players just tee off on that. As well they should — that zone is trash: too many trash mobs, too much trash loot masquerading as boss drops.

There’s only one way that my guild can get me to show up at a ZG raid and that’s by tricking me: Call an Onyxia run, “hell ya, let’s get some head! I’ll be there early!!”, then switch the call to ZG. Even then, odds are I’ll fake an LD.

There are two possible solutions to the Zul’Grub problem: shutter that pisshole with a “Closed for Remodeling” sign or nuke it off the face of the map.

Hours of work so that a couple of raidmembers (or less) can MAYBE get an equippable item or quest items is horseshit.

(As with all Warcraft forum links, the thread will expire and disappear into the Internet Trash Bin. READ IT NOW.)

Fun with AE fear

Sometimes raids just don’t go your way. Be it stealth afk’s, the stars misaligned, stupidity, or Blizzard (probably the biggest reason), you wind up wiping. I have noticed that regardless of how bad things are some people just refuse to die. They will do anything in their power to make sure they kill whoever just got divine intervention and to delay your attempted CR. Thankfully, I have the ability in certain encounters to ensure said wipe happens in a timely manner.

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WoW Players Review EQII

From the Warcraft whorums, WoW Players Flee to EQII. My take from reading a few of those mini-reviews, there’s some strong opinions on EQII. I never gave EQII much of a chance, other than a brief run around the island trial for a few days, so I won’t instigate a WoW vs. EQII argument (just yet), but I will say this much: that trial blew hard. Two words: rogue sneak. Whoever did the animation for rogue sneak is having a good laugh right now. (Think: waddling around as if one was wearing a loaded diaper.) Is there an improved sneak where rogues won’t waddle? I have no idea, but five levels of that was five too many for me. (As with all Warcraft forum links, the thread will expire and disappear into the Internet Trash Bin. READ IT NOW.)