Brewfest 2007

Brewfest 2007

There were some hotfixes applied to the world event Brewfest, namely they disabled the Dark Iron Dirf script because of lag issues.

I ran some of the nonsense quests for this event last night while the guild was whiteboarding tonight’s raid. Here’s my review of Brewfest: STOP GIVING ME MORE QUEST PIECES TO CARRY AROUND, hell I haven’t had bag space available since pre-Onyxia. Resist sets, flasks, combat supplies, daily quest pieces, faction grind quest pieces, mounts (have to carry around two now) — thank god I’ve given up on leatherworking and thank god I’m not a buff class. Who do I have to blow over there to get some MEANINGFUL bag space? Why can’t we have a bottomless bag (a TRULY bottomless bag) for quest items? Do I have to buy the expansion for that?

Prediction: The expansion will offer a must-have semi-fix for bag space. And it will involve a grind of some sort. (Boy, I really went out on a limb there.)

Bonus: Screenshot of Kagetsu of the Dath’Remar realm and his (world first?) Brewfest swift ram. (Thread with his announcement.) And of course no one cares about the ram, but are very interested in the 30k gold. Several theories are floated: buy gold, no life, daily quests grinding (ya, right), rare pattern crafter, but I don’t think anyone theorized guild bank thief. Not accusing! Just saying.

We Have Tabardz

As I’ve been working on (yet another) unguilded alt character in World of Warcraft, this one with big OP-ness, I’ve noticed quite a few guild hawkers using the strength of their guild tabard in their recruitment pitches.

Examples:

Great tabard

Tabard

I don’t think my guild even has a tabard. Did anyone go set one up at the guild registrar’s office? Probably not. And no wonder we’re not getting quality applicants!

Guild tabards were a great thing, once upon a time in Warcraft. Seems most players choose an exalted faction tabard nowadays though. (The object of my desire: The Sporeggar tabard, cuz it’s so damn ridiculous.)

We didn’t have tabards in EverQuest, but we did have armor dyes when the Legacy of Ykesha expansion was released. In fact, that was the ONLY REASON to buy LOY, the armor dyes. At one point, soon after the LOY expansion, we were struggling with Rallos Zek in the Plane of Tactics. (What. A. Bastard.) Anyways, until Rallos Zek went down, all guildmembers had to dye their armor an obnoxious neon color, as anti-suck motivation, donchaknow.

Finally, thankfully, RZ went down and everyone spent the first five minutes redying their armor to the bad-ass color of their choice before we even checked the loot. For a short while, we used the threat of required neon armor to encourage everyone to focus on new boss encounters. Surprisingly effective.

Which gives me an idea.