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	Comments on: Communication Breakdown	</title>
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				<title>
				By: Wes Takahashi				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-208884</link>
		<dc:creator><![CDATA[Wes Takahashi]]></dc:creator>
		<pubDate>Mon, 09 Feb 2009 04:05:38 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-208884</guid>
					<description><![CDATA[I had a pug this weekend which hit new lows.  I&#039;m healing for a group with a hunter and he wants to tame a pet and asks me to keep him healed.  I was about to tell him about trapping it then taming but thought it would only be a heal or two no prob.  Well I healed him and drew the aggro to which the hunter yells don&#039;t kill the mob.  So of course my pug does nothing while I take this scorpion in tow back and forth in front while they watch me take hits and die.]]></description>
		<content:encoded><![CDATA[<p>I had a pug this weekend which hit new lows.  I&#8217;m healing for a group with a hunter and he wants to tame a pet and asks me to keep him healed.  I was about to tell him about trapping it then taming but thought it would only be a heal or two no prob.  Well I healed him and drew the aggro to which the hunter yells don&#8217;t kill the mob.  So of course my pug does nothing while I take this scorpion in tow back and forth in front while they watch me take hits and die.</p>
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				<title>
				By: Jay				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18422</link>
		<dc:creator><![CDATA[Jay]]></dc:creator>
		<pubDate>Mon, 04 Jun 2007 09:46:16 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18422</guid>
					<description><![CDATA[Some things never change.... I&#039;ve had bad PUGs in EQ, EQ 2, DAoC, and WoW. I sometimes wonder if perhaps being the asshole in a PUG is a way of life for some people.

In both EQ and DAoC I mostly quit grouping with people outside of my guild, people I personally knew, or those I&#039;d grouped with before. In some cases, no one else was on. Being the reluctantly cheating bastard that I am, I would login my heal/buff bot and proceed to kick that ass. That is, unless I logged in my DAoC Hunter or EQ Druid for some solo fun. :)

Strange enough, in WoW I find the times few and far between that I need to group and I feel no need to make a bot at all. Heh, I solo&#039;d my NE Hunter about 57 of the 60 levels he has. The only reason I haven&#039;t gotten him past 60 is because my friends begged me to go play Horde on a damn RP realm, the lousy bastages. lol!]]></description>
		<content:encoded><![CDATA[<p>Some things never change&#8230;. I&#8217;ve had bad PUGs in EQ, EQ 2, DAoC, and WoW. I sometimes wonder if perhaps being the asshole in a PUG is a way of life for some people.</p>
<p>In both EQ and DAoC I mostly quit grouping with people outside of my guild, people I personally knew, or those I&#8217;d grouped with before. In some cases, no one else was on. Being the reluctantly cheating bastard that I am, I would login my heal/buff bot and proceed to kick that ass. That is, unless I logged in my DAoC Hunter or EQ Druid for some solo fun. 🙂</p>
<p>Strange enough, in WoW I find the times few and far between that I need to group and I feel no need to make a bot at all. Heh, I solo&#8217;d my NE Hunter about 57 of the 60 levels he has. The only reason I haven&#8217;t gotten him past 60 is because my friends begged me to go play Horde on a damn RP realm, the lousy bastages. lol!</p>
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				<title>
				By: Scipio				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18373</link>
		<dc:creator><![CDATA[Scipio]]></dc:creator>
		<pubDate>Fri, 01 Jun 2007 09:51:59 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18373</guid>
					<description><![CDATA[Had quite a bad PUG experience in the Deadmines last night, mainly because the healer was level 12, we only had 4 people, and the tank (who, to be fair, didn&#039;t have english as a first language) kept rushing forwards, getting us wiped several times.]]></description>
		<content:encoded><![CDATA[<p>Had quite a bad PUG experience in the Deadmines last night, mainly because the healer was level 12, we only had 4 people, and the tank (who, to be fair, didn&#8217;t have english as a first language) kept rushing forwards, getting us wiped several times.</p>
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				<title>
				By: Aufero				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18362</link>
		<dc:creator><![CDATA[Aufero]]></dc:creator>
		<pubDate>Thu, 31 May 2007 21:44:08 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18362</guid>
					<description><![CDATA[If PUGs were ACTUAL PAID WORK, I&#039;d find a new career.  Since they&#039;re not, I do them fairly often for recreation.  There&#039;s something wrong there.]]></description>
		<content:encoded><![CDATA[<p>If PUGs were ACTUAL PAID WORK, I&#8217;d find a new career.  Since they&#8217;re not, I do them fairly often for recreation.  There&#8217;s something wrong there.</p>
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				<title>
				By: Twistlers				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18361</link>
		<dc:creator><![CDATA[Twistlers]]></dc:creator>
		<pubDate>Thu, 31 May 2007 21:22:46 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18361</guid>
					<description><![CDATA[good lord i hate PuGs now. it used to be only one in every 5-8 that sucked, now all of them do. it proves my theory that the farther you progress, the more likely you are to have your brain reduced to mush

as for your overheating, have you tried just blowing the dust out of the PC w/compressed air?]]></description>
		<content:encoded><![CDATA[<p>good lord i hate PuGs now. it used to be only one in every 5-8 that sucked, now all of them do. it proves my theory that the farther you progress, the more likely you are to have your brain reduced to mush</p>
<p>as for your overheating, have you tried just blowing the dust out of the PC w/compressed air?</p>
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				<title>
				By: Laura				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18359</link>
		<dc:creator><![CDATA[Laura]]></dc:creator>
		<pubDate>Thu, 31 May 2007 18:40:17 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18359</guid>
					<description><![CDATA[PUG peeve #1 - The lazy ass that won&#039;t run back from the graveyard even if everyone else already released.
PUG peeve #2 - The group leader that waits until all 4 group members have zoned in and then he quits with no explanation. I love being the last party member summoned to Caverns only to have the group breakup.]]></description>
		<content:encoded><![CDATA[<p>PUG peeve #1 &#8211; The lazy ass that won&#8217;t run back from the graveyard even if everyone else already released.<br />
PUG peeve #2 &#8211; The group leader that waits until all 4 group members have zoned in and then he quits with no explanation. I love being the last party member summoned to Caverns only to have the group breakup.</p>
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				<title>
				By: nordee				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18356</link>
		<dc:creator><![CDATA[nordee]]></dc:creator>
		<pubDate>Thu, 31 May 2007 16:38:24 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18356</guid>
					<description><![CDATA[The other night I ran Blood Furnace. The group formed in under 2 minutes, zoned in, buffed, and started pulling. For the next hour it was pull, kill, pull, kill, mana, repeat.  Bosses fell, loot dropped, and we were done.

There were maybe 10 sentences in party chat the whole night. Everyone was unfailingly polite, completely competent, and nobody died, even though we were under-level and under-geared for the instance.

Every time I think every other player in the game is an ass, I have a PUG experience that is completely positive, and forces me to step out of my bitter, cynical bubble and think positive thoughts about other humans.]]></description>
		<content:encoded><![CDATA[<p>The other night I ran Blood Furnace. The group formed in under 2 minutes, zoned in, buffed, and started pulling. For the next hour it was pull, kill, pull, kill, mana, repeat.  Bosses fell, loot dropped, and we were done.</p>
<p>There were maybe 10 sentences in party chat the whole night. Everyone was unfailingly polite, completely competent, and nobody died, even though we were under-level and under-geared for the instance.</p>
<p>Every time I think every other player in the game is an ass, I have a PUG experience that is completely positive, and forces me to step out of my bitter, cynical bubble and think positive thoughts about other humans.</p>
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				<title>
				By: Van Hemlock				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18352</link>
		<dc:creator><![CDATA[Van Hemlock]]></dc:creator>
		<pubDate>Thu, 31 May 2007 09:17:48 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18352</guid>
					<description><![CDATA[Glorious PUG hijinks! Interesting to see that LotR gets these muppets too.

If there were any justice you should be able to &lt;em&gt;collect &lt;/em&gt;these people, and keep them in display cases, pinned to the card like Victorian butterfly collections...]]></description>
		<content:encoded><![CDATA[<p>Glorious PUG hijinks! Interesting to see that LotR gets these muppets too.</p>
<p>If there were any justice you should be able to <em>collect </em>these people, and keep them in display cases, pinned to the card like Victorian butterfly collections&#8230;</p>
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				<title>
				By: Heather				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18349</link>
		<dc:creator><![CDATA[Heather]]></dc:creator>
		<pubDate>Thu, 31 May 2007 06:54:05 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18349</guid>
					<description><![CDATA[Oh how I hate the know-it-alls.

My fave of those was some twit who went into one of the easier parts of Scarlet Monastery with my husband and myself to finish up some quest. He kept telling us everything we did wrong and how to play our classes, but naturally he kept running ahead and pulling stuff before we&#039;d rested, aggroing extra mobs, etc. (Huh, looking up at your entry this sounds awfully familiar.) We eventually split after wiping (again).

The next day we decided to go back, just the two of us. We figured we wouldn&#039;t be able to finish without more people, but what the hell, it was worth a shot and we could live with the repair bill if, in fact, we died.

Whaddaya know. What we couldn&#039;t do with three people, we managed with two, once we were rid of the twit.

Funny how the folks who are loudest about telling others how to play are always the ones who are busy compensating for their own shortcomings.]]></description>
		<content:encoded><![CDATA[<p>Oh how I hate the know-it-alls.</p>
<p>My fave of those was some twit who went into one of the easier parts of Scarlet Monastery with my husband and myself to finish up some quest. He kept telling us everything we did wrong and how to play our classes, but naturally he kept running ahead and pulling stuff before we&#8217;d rested, aggroing extra mobs, etc. (Huh, looking up at your entry this sounds awfully familiar.) We eventually split after wiping (again).</p>
<p>The next day we decided to go back, just the two of us. We figured we wouldn&#8217;t be able to finish without more people, but what the hell, it was worth a shot and we could live with the repair bill if, in fact, we died.</p>
<p>Whaddaya know. What we couldn&#8217;t do with three people, we managed with two, once we were rid of the twit.</p>
<p>Funny how the folks who are loudest about telling others how to play are always the ones who are busy compensating for their own shortcomings.</p>
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				<title>
				By: Saccia				</title>
				<link>https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/comment-page-1/#comment-18338</link>
		<dc:creator><![CDATA[Saccia]]></dc:creator>
		<pubDate>Wed, 30 May 2007 22:08:16 +0000</pubDate>
		<guid isPermaLink="false">https://afkgamer.github.io/afkgamer-com/archives/2007/05/30/communication-breakdown/#comment-18338</guid>
					<description><![CDATA[Wow.. that&#039;s a pretty bad PUG.  I haven&#039;t had any bad experiences so far.  Of course, I haven&#039;t gotten to that point in the questline.  I&#039;ve already seen from going through the Book 1 questline that the instance difficulty ramps up pretty quick and requires a solid group working well together by the end.  So, I can see that PUGs getting pretty ugly further up the quest lines.]]></description>
		<content:encoded><![CDATA[<p>Wow.. that&#8217;s a pretty bad PUG.  I haven&#8217;t had any bad experiences so far.  Of course, I haven&#8217;t gotten to that point in the questline.  I&#8217;ve already seen from going through the Book 1 questline that the instance difficulty ramps up pretty quick and requires a solid group working well together by the end.  So, I can see that PUGs getting pretty ugly further up the quest lines.</p>
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