Not Who Can, But Who Will

Riddle me this …

Who Can or Will?

What are the odds that Ara*** is a professional farmer? (psssst, the odds are pretty damn good.)

This is the state of professional pharming today in World of Warcraft … the rogues and paladins start off the morning pestering all the hapless mages for conjured food (free heals after a fight) and water (mana recovery), they run to the griff and fly out to their favorite crops, and we won’t see them until the evening when they’ll try to sneak into everyone’s loot raids.

Fucking locusts. If only we could rid ourselves of these pests utilizing the wonders of modern day chemistry like we can with their insect brethren …

Multiboxing EverQuest: One Player, Many Characters

Multiboxing EverQuest: One Player, Many Characters — a multi-boxer gives a mini tutorial on how to Be Your Own EQ Group. You’re never LFG and there’s rarely any group conversation. (If there is, seek help.) In my EQ prime, I paid for four accounts monthly, although the most I’d play simultaneously was two. I’m not terribly ambitious.

Virtual Games Create A Real World Market

Virtual Games Create A Real World Market
— Washington Post article about real life purchases of virtual game items and characters. (ya, yawn) Quoted SOE figures for their real life market … “In 30 days, about $180,000 changed hands between players; one player spent $8,000. Some players spent as much as $2,000 for characters.” That’s some nice gravy.