<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Enchanting Racket</title>
	<atom:link href="http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/feed/" rel="self" type="application/rss+xml" />
	<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/</link>
	<description>I know all your guild secrets.</description>
	<lastBuildDate>Thu, 01 Jul 2010 15:36:33 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: yunk</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-41553</link>
		<dc:creator>yunk</dc:creator>
		<pubDate>Thu, 03 Jan 2008 16:32:59 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-41553</guid>
		<description>&quot;It occurs to me to ask where I&#039;m buying all these overpriced AH enchanting materials from, if not from the very same enchanters that then want to be tipped for doing the enchant as well?&quot;

From farmers and AH players who buy out the items and repost them. Don&#039;t you notice the names of the people posting those mats are never the names of enchanters?

I always tip people, even though it&#039;s just &quot;pushing a button&quot;. After all, that person could be out adventuring and having fun, instead they&#039;re spending those few minutes meeting me somewhere and helping me out.

At the same time I don&#039;t ask for tips for alchemy or whatever, though I appreciate them and think people should give them.</description>
		<content:encoded><![CDATA[<p>&#8220;It occurs to me to ask where I&#8217;m buying all these overpriced AH enchanting materials from, if not from the very same enchanters that then want to be tipped for doing the enchant as well?&#8221;</p>
<p>From farmers and AH players who buy out the items and repost them. Don&#8217;t you notice the names of the people posting those mats are never the names of enchanters?</p>
<p>I always tip people, even though it&#8217;s just &#8220;pushing a button&#8221;. After all, that person could be out adventuring and having fun, instead they&#8217;re spending those few minutes meeting me somewhere and helping me out.</p>
<p>At the same time I don&#8217;t ask for tips for alchemy or whatever, though I appreciate them and think people should give them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ashtaar</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-36289</link>
		<dc:creator>Ashtaar</dc:creator>
		<pubDate>Tue, 18 Dec 2007 14:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-36289</guid>
		<description>But there is a big difference, greens can cost upwards of 1g-4g a day to post on the AH, where your enchanting mats cost nothing to repost day after day.   Also, most of those greens are barely making any money after AH fees, compared to vendors!   

I fully agree, most people won&#039;t pay for disenchanting service, and you won&#039;t make money by trying to charge for it... But, giving in to expectations and freely giving away your potential moneymakers isn&#039;t helping your cause any.  =/

At the end of the day though, my enchanting alt still makes more money than my leatherworker.   And I think that&#039;s the base of why enchanters don&#039;t get much sympathy.   Very few production tradeskills really make money (glares at JC) and even the ones that do generally take a pretty massive front-load investment.   It&#039;s all in the gathering side - my mining comes close to making cash as fast as dailies do.

I mean, go back to the original post for a sec?   Foton said he dropped 800+g in mats almost as an aside, then questioned the additional 10g tip?   Focus on your mats, and that&#039;s where the cash is.</description>
		<content:encoded><![CDATA[<p>But there is a big difference, greens can cost upwards of 1g-4g a day to post on the AH, where your enchanting mats cost nothing to repost day after day.   Also, most of those greens are barely making any money after AH fees, compared to vendors!   </p>
<p>I fully agree, most people won&#8217;t pay for disenchanting service, and you won&#8217;t make money by trying to charge for it&#8230; But, giving in to expectations and freely giving away your potential moneymakers isn&#8217;t helping your cause any.  =/</p>
<p>At the end of the day though, my enchanting alt still makes more money than my leatherworker.   And I think that&#8217;s the base of why enchanters don&#8217;t get much sympathy.   Very few production tradeskills really make money (glares at JC) and even the ones that do generally take a pretty massive front-load investment.   It&#8217;s all in the gathering side &#8211; my mining comes close to making cash as fast as dailies do.</p>
<p>I mean, go back to the original post for a sec?   Foton said he dropped 800+g in mats almost as an aside, then questioned the additional 10g tip?   Focus on your mats, and that&#8217;s where the cash is.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: slux</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-36111</link>
		<dc:creator>slux</dc:creator>
		<pubDate>Mon, 17 Dec 2007 23:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-36111</guid>
		<description>I treat it like a business. It&#039;s just that none of the other enchanters do so there&#039;s really no profit to be made unless you possess a super-rare recipe, then you can make some small amounts.

You did not address what I said about the greens being sold on the AH for what the disenchanted mats are worth anyway. I haven&#039;t really tried selling a disenchant service but when you can just sell the greens and get the same gold I doubt many would pay for such a service or pay more than a coupe of g.

About the sharding, I don&#039;t win anything by refusing to do the service (ok I guess if all enchanters did it, there would be less shards around) because I still have the exact same chance of winning the shards. Would be better if shards were BoP like nethers so I could get them because I&#039;m the only one who really has a use for them. :P

But as you said, the main point is that I have seen very little gold returned from choosing enchanting and believe me I&#039;ve tried. Disenchanting quest rewards is probably the best but most of those I&#039;ve done already during my journey to 70 and after.</description>
		<content:encoded><![CDATA[<p>I treat it like a business. It&#8217;s just that none of the other enchanters do so there&#8217;s really no profit to be made unless you possess a super-rare recipe, then you can make some small amounts.</p>
<p>You did not address what I said about the greens being sold on the AH for what the disenchanted mats are worth anyway. I haven&#8217;t really tried selling a disenchant service but when you can just sell the greens and get the same gold I doubt many would pay for such a service or pay more than a coupe of g.</p>
<p>About the sharding, I don&#8217;t win anything by refusing to do the service (ok I guess if all enchanters did it, there would be less shards around) because I still have the exact same chance of winning the shards. Would be better if shards were BoP like nethers so I could get them because I&#8217;m the only one who really has a use for them. <img src='http://afkgamer.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>But as you said, the main point is that I have seen very little gold returned from choosing enchanting and believe me I&#8217;ve tried. Disenchanting quest rewards is probably the best but most of those I&#8217;ve done already during my journey to 70 and after.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blacknimbus</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-36089</link>
		<dc:creator>Blacknimbus</dc:creator>
		<pubDate>Mon, 17 Dec 2007 22:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-36089</guid>
		<description>A tip is voluntary and cannot be expected to be any amount.  It&#039;s a courtesy and expected in modern life, but not required.

When I ask in /trade for a particular enchant, I always say I&#039;ll tip.  That takes the uncertainty out of the equation for the one who has to meet with me and take time out of their day to do it.  And I&#039;ll always tip a minimum of 5g for any trainable enchant above level 300.  If it&#039;s a drop recipe, then I&#039;ll tip 10g.  

If you don&#039;t like the idea of tipping, then tell enchanters you&#039;ll pay for the enchant using your mats and then ask them for a price when they whisper back to you.  This is all a matter of consideration and communication.

High level enchanters need some compensation.  You figure out how you are going to do it.</description>
		<content:encoded><![CDATA[<p>A tip is voluntary and cannot be expected to be any amount.  It&#8217;s a courtesy and expected in modern life, but not required.</p>
<p>When I ask in /trade for a particular enchant, I always say I&#8217;ll tip.  That takes the uncertainty out of the equation for the one who has to meet with me and take time out of their day to do it.  And I&#8217;ll always tip a minimum of 5g for any trainable enchant above level 300.  If it&#8217;s a drop recipe, then I&#8217;ll tip 10g.  </p>
<p>If you don&#8217;t like the idea of tipping, then tell enchanters you&#8217;ll pay for the enchant using your mats and then ask them for a price when they whisper back to you.  This is all a matter of consideration and communication.</p>
<p>High level enchanters need some compensation.  You figure out how you are going to do it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ashtaar</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-36045</link>
		<dc:creator>Ashtaar</dc:creator>
		<pubDate>Mon, 17 Dec 2007 18:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-36045</guid>
		<description>@slux

I see your point, but you missed mine.   Do you charge for disenchanting a bag-full of green BoEs?   If not, why not?   I mean, you&#039;re just pushing a button, right?   You still had to grind that skill to 300.   Disenchanting a bunch of stuff is no different than enchanting something.   Takes high level of skill and your time, and you really should be charging for both.

Also, be aware that you&#039;re deflating your own selling market by producing raw materials for other people.   With that in mind, why wouldn&#039;t you charge?


As for the instancing, sharding and rolling is accepted, yes, but certainly not required.   If it&#039;s a service that you don&#039;t want to perform, feel free to fail to mention that you disenchant, and Greed the BoPs with everybody else.   You still get a fair shot at the drops, and reap all the profits of being able to turn your drop into a more valuable resource.   Just... wait until you&#039;ve dropped group.


I see your point, though, and I do understand.   You want compensation for working your skill up like every other profession.   When you set expectations of payment, and stop giving away your biggest money-making skills, profits will rise.   Just treat it like a buisness, and your customers will too.   Well, maybe that&#039;s optimistic.   But they will become paying customers, and you chuckle all the way to the bank when they call you names.</description>
		<content:encoded><![CDATA[<p>@slux</p>
<p>I see your point, but you missed mine.   Do you charge for disenchanting a bag-full of green BoEs?   If not, why not?   I mean, you&#8217;re just pushing a button, right?   You still had to grind that skill to 300.   Disenchanting a bunch of stuff is no different than enchanting something.   Takes high level of skill and your time, and you really should be charging for both.</p>
<p>Also, be aware that you&#8217;re deflating your own selling market by producing raw materials for other people.   With that in mind, why wouldn&#8217;t you charge?</p>
<p>As for the instancing, sharding and rolling is accepted, yes, but certainly not required.   If it&#8217;s a service that you don&#8217;t want to perform, feel free to fail to mention that you disenchant, and Greed the BoPs with everybody else.   You still get a fair shot at the drops, and reap all the profits of being able to turn your drop into a more valuable resource.   Just&#8230; wait until you&#8217;ve dropped group.</p>
<p>I see your point, though, and I do understand.   You want compensation for working your skill up like every other profession.   When you set expectations of payment, and stop giving away your biggest money-making skills, profits will rise.   Just treat it like a buisness, and your customers will too.   Well, maybe that&#8217;s optimistic.   But they will become paying customers, and you chuckle all the way to the bank when they call you names.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ontherocks</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-36026</link>
		<dc:creator>ontherocks</dc:creator>
		<pubDate>Mon, 17 Dec 2007 15:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-36026</guid>
		<description>Clearly, blizzard is biased towards their own NPCs. They allow them to sell prepackaged head enchants for 100g, but players are left to fight about tips like rabid dogs.

As many have stated, the fact that the WoW crafting system involves zero skill (read: dude, you&#039;re just pushing a button) is the actual problem here.  It leads people who don&#039;t have that profession to believe that the service itself is of no value.

My approach to making money with enchanting is to sell enchants by advertising that I have the mats, and my profit (tip, fee, w/e) is built into my price.  I just pass the cost on the consumer like a true capitalist.  Savagery is a gold mine when sold this way.</description>
		<content:encoded><![CDATA[<p>Clearly, blizzard is biased towards their own NPCs. They allow them to sell prepackaged head enchants for 100g, but players are left to fight about tips like rabid dogs.</p>
<p>As many have stated, the fact that the WoW crafting system involves zero skill (read: dude, you&#8217;re just pushing a button) is the actual problem here.  It leads people who don&#8217;t have that profession to believe that the service itself is of no value.</p>
<p>My approach to making money with enchanting is to sell enchants by advertising that I have the mats, and my profit (tip, fee, w/e) is built into my price.  I just pass the cost on the consumer like a true capitalist.  Savagery is a gold mine when sold this way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous Coward</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-36001</link>
		<dc:creator>Anonymous Coward</dc:creator>
		<pubDate>Mon, 17 Dec 2007 11:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-36001</guid>
		<description>@Shutter: I could not disagree more about Jewelcrafting, it is by far the most lucrative profession in WoW at the moment(certainly on my server).  I have made over 20,000 gold to date pretty much just from JewelCrafting.

The method&#039;s i use for doing this are quite simple:
1)  Buy stacks of adamantite ore off the AH
2)  Prospect into gems.
3)  Vend all the green-quality gems and powder
4)  Cut the blue-quality gems into the current best seller of that colour
5)  Profit.

For an example i bought 1000g of ore on Sunday morning.  Today i have 1500g worth of completed auctions in my mailbox.  Obvisouly it varies depending on your servers market.  I also made 3500g in a week just by saving up gems to sell when the season 3 gear hit.</description>
		<content:encoded><![CDATA[<p>@Shutter: I could not disagree more about Jewelcrafting, it is by far the most lucrative profession in WoW at the moment(certainly on my server).  I have made over 20,000 gold to date pretty much just from JewelCrafting.</p>
<p>The method&#8217;s i use for doing this are quite simple:<br />
1)  Buy stacks of adamantite ore off the AH<br />
2)  Prospect into gems.<br />
3)  Vend all the green-quality gems and powder<br />
4)  Cut the blue-quality gems into the current best seller of that colour<br />
5)  Profit.</p>
<p>For an example i bought 1000g of ore on Sunday morning.  Today i have 1500g worth of completed auctions in my mailbox.  Obvisouly it varies depending on your servers market.  I also made 3500g in a week just by saving up gems to sell when the season 3 gear hit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: slux</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-35981</link>
		<dc:creator>slux</dc:creator>
		<pubDate>Mon, 17 Dec 2007 07:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-35981</guid>
		<description>Just hold on there for a second. Enchanters are sure as hell not the only ones selling enchanting materials on the auction house. Personally I get asked a lot to disenchant stuff for people to sell there and the BOE greens are sold at the same price as the mats they yield anyway so no profit there for enchanters.

What&#039;s more, even in instances disenchant always benefits the whole group and not the enchanter itself, the shards are always rolled for.</description>
		<content:encoded><![CDATA[<p>Just hold on there for a second. Enchanters are sure as hell not the only ones selling enchanting materials on the auction house. Personally I get asked a lot to disenchant stuff for people to sell there and the BOE greens are sold at the same price as the mats they yield anyway so no profit there for enchanters.</p>
<p>What&#8217;s more, even in instances disenchant always benefits the whole group and not the enchanter itself, the shards are always rolled for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saylah</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-35914</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Mon, 17 Dec 2007 04:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-35914</guid>
		<description>I&#039;ve leveled enchanting on two toons because they are different servers.  I never offered service cost as tip.  I always stated the price for any enchant.  Enchanters offering free enchants while they level up is what set the expectation of free enchants.  I never didn&#039;t that as I saw it as a problem that would cheapen my profession.

What I did instead was to offer them at a fee that included the mats when I was a lowbie.  Even if it was at a loss, getting something was better than doing for free and contributing to the misconception that performing the service had no value.  When that didn&#039;t move along fast enough I&#039;d enchant my own crap over and over rather than give it away.

Let enchanters sell their enchants packaged in some manner on the AH like the other professions.  AC2 used a totems which were enchants prepackage for sale on the AH once the AH was implemented into the game.  Before that it was enchanter must do like WOW.

Problem with assuming the fee was absorbed with the mat costs is that that&#039;s not likely to be the same person.  I&#039;m not willing to get nothing for my service just because you paid sambo 300g for mats.  In that case, let Sambo enchant your stuff.  Last point as been mentioned, not only enchanters post enchanting mats on the AH.

I believe one of the reasons they added the requirements of skill to DE was to stop thieves from retraining skills on hacked accounts to enchanting and then sharding people&#039;s gear.  Having your bank and gold emptied is one thing.  Having a 300 skill reset and your gear sharded is a whole other story.

I&#039;ve noticed post TBC that alchemists are offering free combines if people bring mats.  They&#039;ll be sorry in the long haul that they started doing that, but I guess it&#039;s hard leveling below 300 now on mature servers.  That plus their glut got busted with the addition of the potion and elixir types which reduced the amount of potions people need for raiding.  Oh well.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve leveled enchanting on two toons because they are different servers.  I never offered service cost as tip.  I always stated the price for any enchant.  Enchanters offering free enchants while they level up is what set the expectation of free enchants.  I never didn&#8217;t that as I saw it as a problem that would cheapen my profession.</p>
<p>What I did instead was to offer them at a fee that included the mats when I was a lowbie.  Even if it was at a loss, getting something was better than doing for free and contributing to the misconception that performing the service had no value.  When that didn&#8217;t move along fast enough I&#8217;d enchant my own crap over and over rather than give it away.</p>
<p>Let enchanters sell their enchants packaged in some manner on the AH like the other professions.  AC2 used a totems which were enchants prepackage for sale on the AH once the AH was implemented into the game.  Before that it was enchanter must do like WOW.</p>
<p>Problem with assuming the fee was absorbed with the mat costs is that that&#8217;s not likely to be the same person.  I&#8217;m not willing to get nothing for my service just because you paid sambo 300g for mats.  In that case, let Sambo enchant your stuff.  Last point as been mentioned, not only enchanters post enchanting mats on the AH.</p>
<p>I believe one of the reasons they added the requirements of skill to DE was to stop thieves from retraining skills on hacked accounts to enchanting and then sharding people&#8217;s gear.  Having your bank and gold emptied is one thing.  Having a 300 skill reset and your gear sharded is a whole other story.</p>
<p>I&#8217;ve noticed post TBC that alchemists are offering free combines if people bring mats.  They&#8217;ll be sorry in the long haul that they started doing that, but I guess it&#8217;s hard leveling below 300 now on mature servers.  That plus their glut got busted with the addition of the potion and elixir types which reduced the amount of potions people need for raiding.  Oh well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: celerie</title>
		<link>http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/comment-page-1/#comment-35634</link>
		<dc:creator>celerie</dc:creator>
		<pubDate>Sat, 15 Dec 2007 12:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://afkgamer.com/archives/2007/12/12/the-enchanting-racket/#comment-35634</guid>
		<description>Anthony, it&#039;s called reading for comprehension. If you got past the line that apparently infuriated you so much that you rushed to click the reply button so that you could unleash your outrage, you&#039;d see him admit that yes, he does tip non-guild enchanters.

Calm. Down. =P</description>
		<content:encoded><![CDATA[<p>Anthony, it&#8217;s called reading for comprehension. If you got past the line that apparently infuriated you so much that you rushed to click the reply button so that you could unleash your outrage, you&#8217;d see him admit that yes, he does tip non-guild enchanters.</p>
<p>Calm. Down. =P</p>
]]></content:encoded>
	</item>
</channel>
</rss>
