Craftable Fake Loot

WoW Item CreatorA newer World of Warcraft toy to play with: WoW Item Creator.

Comes with 22,000 options — I’m estimating — a submission gallery (searchable and browsable) and a viewer rating/commenting system.

Some of the top-rateds:
Dick Cheney’s Hunting Rifle — heh, that’s funny even before you look at it.

This week’s Submission of the Week, Roll Hax. We used to have a guildmember that we all SWORE had a roll hax running. Stupid b… girl would roll 95+ anytime it was something she wanted. SWEAR TO GOD. Even now, when a guildmember has a good streak of rolls we’ll ask them if they’re running her hack.

The Burning Crusade Expansion — the text states that one of the equip effects is “-Women you could have gotten with that $43.67”, and really, you can’t get A woman with $43.67, much less more than one.

Please. Dude. Wake up.

Playing Warcraft Around the World

Here’s an interesting debate on the World of Warcraft forums about a player who games from around the world because of business travel: “Play WoW on business trips and get suspended?”

You might think by the title that he got suspended from work for exploring the Tower of Azora with a group of night elves — not so. He was suspended from Warcraft for exploring the Tower of Azora from multiple IP addresses.

Let’s assume the Original Poster is telling the truth, and I’m inclined to do so, what should a MMOG company’s policy be with accounts that are accessed by multiple IPs? Clearly there are legitimate, TOS-compliant reasons when a player would use several IPs to access his/her account. Conversely, there are non-legit, TOS-breaking reasons also.

Suspend first, argue later? Ask first, suspend later? Say nothing, spy on the player at the Tower of Azora?

I’m leaning towards flagging the account and looking for other suspicious behavior connected to the account.

My opinion, this shouldn’t be a high priority for investigations. Realize, however, that I’m in the “I don’t care if people sell/buy virtual currency and accounts” camp. People in the “I think selling/buying virtual currency and accounts is wrong” camp might consider this a higher priority and some collateral damage is expected and acceptable.

I’ll qualify that with “FOR THE MOST PART, I don’t care if people sell/buy virtual currency and accounts camp”. I’ll illustrate with a high quality graphic.

Gold Sellers Chart

Ya see? We’re not so different you and I. (In fact, I used to be much more fundamentalist in my view on IGE/Ebaying game stuffs. Over the years, I moved towards the “fuckit, I don’t care” side of the high quality graphic.)

Back to the original question: how to limit collateral damage when on a seek-and-destroy TOS-violators mission?

For future reference and for the firewalled:
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